Properties
memory
memory: DirectiveInvasionDefenseMemory
overlords
overlords: object
Private relocateFrequency
relocateFrequency: number
requiredRCL
requiredRCL: number
room
room: Room | undefined
Static color
color: 3 = COLOR_BLUE
Static directiveName
directiveName: string = "invasionDefense"
Static requiredRCL
requiredRCL: number = 1
Static secondaryColor
secondaryColor: 2 = COLOR_PURPLE
Defend an owned room against an incoming player invasion