Properties
memory
memory: FlagMemory
overlords
overlords: object
requiredRCL
requiredRCL: number
room
room: Room | undefined
terminal
terminal: StructureTerminal | undefined
Static color
color: 8 = COLOR_BROWN
Static directiveName
directiveName: string = "evacuateState"
Static secondaryColor
secondaryColor: 1 = COLOR_RED
Put the colony's terminal in an evacuation state, which pushes resources out of a room which is about to be breached