Accessors
Private memory
get memory( ) : DebuggerMemory
Methods
connect
connect( username: string ) : void
debug
debug( command: string ) : string
Parameters
Returns string
Private fetchCommands_slave
fetchCommands_slave( ) : void
Private fetchResponse_master
fetchResponse_master( ) : string | undefined
Returns string
|
undefined
Private pushCommands_master
pushCommands_master( ) : void
Private pushResponse_slave
pushResponse_slave( ) : void
Legend
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Debugging tool which lets me remotely debug other Overmind players' code by communicating through public memory segments. Can be toggled on and off with console commands startRemoteDebugSession() and endRemoteDebugSession().