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Class SpawnGroup

SpawnGroup provides a decentralized method of spawning creeps from multiple nearby colonies. Use cases include incubation, spawning large combat groups, etc.

Hierarchy

  • SpawnGroup

Index

Constructors

constructor

Properties

colonyNames

colonyNames: string[]

energyCapacityAvailable

energyCapacityAvailable: number

memory

memory: SpawnGroupMemory

ref

ref: string

requests

requests: SpawnRequest[]

roomName

roomName: string

settings

stats

stats: object

Type declaration

Methods

enqueue

init

  • init(): void

Private recalculateColonies

  • recalculateColonies(): void

refresh

  • refresh(): void

run

  • run(): void

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